Discussion:
AIRLINE - The Aviation Business Simulation
(too old to reply)
Steve Taylor
2003-08-01 08:18:28 UTC
Permalink
Test your skills at running a Global Airline Empire.

Have you ever dreamed of running your own airline? Convinced you could build
a super airline if only you had control over aircraft types, seating
configuration, advertising, service levels, pricing and maintenance?

Here is your chance. With our popular AIRLINE 5 software and the release on
AIRLINE OnLine in September, you can test you skill on your own PC against
the computer or on line against other players from around the world.

AIRLINE can be as detailed as the user wishes to make it. AIRLINE can be
played in regions or globally, a user can decide price levels by aircraft or
by individual segments. Service levels, encompassing such things as meal
service, business lounge access, headphones and luggage allowance even
newspapers, can be controlled across the entire fleet or again by individual
segment.



Promotional items such as playing cards, in-flight magazines and model
aircraft are also taken into consideration and advertising measures can be
implemented on individual cities or across an entire network and include
choices covering various media formats.



AIRLINE includes over 400 aircraft types, a configuration setting allows
users to turn on or off the facility to include prototype aircraft such as
the original 747-300 Tri Jet which was never developed but, AIRLINE allows
users to experiment with these types if enough orders are received during
game play to justify their development in the simulation.



Alliances can be formed between participants, alliances that may or may not
survive the economic realities of takeovers or mergers. Airlines can start
subsidiaries, shift operations from long haul full service to a becoming a
low cost budget airline. Users can decide whether or not to implement a
frequent flyer program and what rewards should be made available to the
members.



Given the turbulent times we live in, AIRLINE allows users to decide on the
level of security or additional security measures they will take as a
company including the passage of Sky Marshals.



AIRLINE includes photos taken around the globe (although these have been
edited due to commercial airlines copyright considerations) and a huge
amount of data relating to each aircraft type.



With enough time and resources a player can build a fleet and schedule
thousands of aircraft on unlimited segments. The simulation includes over
6000 airports with details including runway lengths & curfew times.



AIRLINE v5.0 allows users to select their starting year, any year from the
mid 1940's to present day. This enables game play to start with a post war
DC3 and make fleet decisions based on actual release dates. It allows users
to print hard copies of their timetables, profit and loss statements and
aircraft data.

This is a serious hobbyist simulation. Don't expect an action packed arcade
game or a flight simulator. AIRLINE is a PC based business simulation for
aviation enthusiasts, professionals and students alike.

The decisions are yours - the future of this airline is in your hands.

As a special offer during the month of August, all orders for AIRLINE 5 will
receive free of charge a 6 month subscription to AIRLINE OnLine due for
release in September. AIRLINE OnLine allows users to compete against each
other on the internet in either the historical game or in the present.

www.airlinesimulation.com
Lou
2008-07-25 12:49:45 UTC
Permalink
You can post free classifieds at WWW.NEWBID.NET
Post by Steve Taylor
Test your skills at running a Global Airline Empire.
Have you ever dreamed of running your own airline? Convinced you could build
a super airline if only you had control over aircraft types, seating
configuration, advertising, service levels, pricing and maintenance?
Here is your chance. With our popular AIRLINE 5 software and the release on
AIRLINE OnLine in September, you can test you skill on your own PC against
the computer or on line against other players from around the world.
AIRLINE can be as detailed as the user wishes to make it. AIRLINE can be
played in regions or globally, a user can decide price levels by aircraft or
by individual segments. Service levels, encompassing such things as meal
service, business lounge access, headphones and luggage allowance even
newspapers, can be controlled across the entire fleet or again by individual
segment.
Promotional items such as playing cards, in-flight magazines and model
aircraft are also taken into consideration and advertising measures can be
implemented on individual cities or across an entire network and include
choices covering various media formats.
AIRLINE includes over 400 aircraft types, a configuration setting allows
users to turn on or off the facility to include prototype aircraft such as
the original 747-300 Tri Jet which was never developed but, AIRLINE allows
users to experiment with these types if enough orders are received during
game play to justify their development in the simulation.
Alliances can be formed between participants, alliances that may or may not
survive the economic realities of takeovers or mergers. Airlines can start
subsidiaries, shift operations from long haul full service to a becoming a
low cost budget airline. Users can decide whether or not to implement a
frequent flyer program and what rewards should be made available to the
members.
Given the turbulent times we live in, AIRLINE allows users to decide on the
level of security or additional security measures they will take as a
company including the passage of Sky Marshals.
AIRLINE includes photos taken around the globe (although these have been
edited due to commercial airlines copyright considerations) and a huge
amount of data relating to each aircraft type.
With enough time and resources a player can build a fleet and schedule
thousands of aircraft on unlimited segments. The simulation includes over
6000 airports with details including runway lengths & curfew times.
AIRLINE v5.0 allows users to select their starting year, any year from the
mid 1940's to present day. This enables game play to start with a post war
DC3 and make fleet decisions based on actual release dates. It allows users
to print hard copies of their timetables, profit and loss statements and
aircraft data.
This is a serious hobbyist simulation. Don't expect an action packed arcade
game or a flight simulator. AIRLINE is a PC based business simulation for
aviation enthusiasts, professionals and students alike.
The decisions are yours - the future of this airline is in your hands.
As a special offer during the month of August, all orders for AIRLINE 5 will
receive free of charge a 6 month subscription to AIRLINE OnLine due for
release in September. AIRLINE OnLine allows users to compete against each
other on the internet in either the historical game or in the present.
www.airlinesimulation.com
Loading...